#if defined af_fix_inc
#endinput
#endif
#define af_fix_inc


#define af_ClearPlayerVehicle(%0) CallRemoteFunction("af_ClearPlayerVehicle", "i", %0)

//#define RemovePlayerFromVehicle(%0) (af_ClearPlayerVehicle(%0),RemovePlayerFromVehicle(%0))
///#define SetPlayerPos(%0,%1,%2,%3) (af_ClearPlayerVehicle(%0),SetPlayerPos(%0,%1,%2,%3))

stock af_RemovePlayerFromVehicle(playerid)
{
	af_ClearPlayerVehicle(playerid);
	return RemovePlayerFromVehicle(playerid);
}

stock af_SetPlayerPos(playerid, Float:x, Float:y, Float:z)
{
	af_ClearPlayerVehicle(playerid);
	return SetPlayerPos(playerid, x, y, z);
}

#define RemovePlayerFromVehicle af_RemovePlayerFromVehicle

//#define noaf_SetPlayerPos SetPlayerPos

#if !defined DOO_inc
#define SetPlayerPos af_SetPlayerPos
#endif
